Reviewed · BELFAST TOURS
Haunted Belfast Exploration Game and Tour
Belfast’s spooky side is not confined to a theatrical night walk. This self-guided city game sends you from Carnegie Oldpark through graveyards, courthouses, old streets, and central landmarks while your phone delivers the story and the next challenge. It is part ghost tale, part walking tour, and part outdoor puzzle hunt.
I like the freedom to stop whenever you want, and I like the private format. Your group does not wait for a guide or strangers to catch up. The low price of $9.30 per person also makes this an easy add-on to a Belfast visit, especially since kids can take part for free.
The main caution is that the puzzles are fairly easy, and the story may feel loose rather than gripping. Adults looking for a serious escape game or a traditional ghost walk may find the challenge too light.
Quick reasons to consider this Belfast game

- Start at Carnegie Oldpark: The game begins in the north of Belfast rather than in the usual city-center meeting spot.
- Walk through ten locations: The route includes Crumlin Road Courthouse, Clifton Street Cemetery, Clifton House, Joys Entry, Cornmarket, and Queen’s Bridge.
- Use your own phone: Download the app, follow the emailed instructions, and receive each clue as you progress.
- Choose your own pace: You can pause at each stop, explore nearby, or continue when your group is ready.
- Keep it private: Only your party takes part, with no guide or other booking group joining you.
- Best for mixed ages: The simple puzzles suit families and mixed-ability groups better than expert puzzle fans.
A ghost story that doubles as a Belfast walk

The clever idea here is simple: you do not just walk from point to point and listen. At each location, your group receives a clue. Solve it, and the next section of the story and directions become available.
That format gives you a reason to notice places you might otherwise pass without a second look. Carnegie Oldpark, Exchange Street West, Dunbar Street, and Joys Entry are not presented as a standard list of postcard sights. Instead, they become pieces of a city puzzle.
You should think of this as a story-led walking route, not a fully narrated historical tour. The phone supplies the plot and challenges, but there is no local guide to add context, answer questions, or adjust the experience to your interests.
That distinction matters. If you want a lively storyteller describing Belfast’s past in detail, book a guided ghost walk instead. If you prefer to move independently and let your group handle the clues, this format gives you more control.
A few more Belfast half-days to weigh up
- Belfast’s Titanic Quarter: A Self-Guided Audio Tour
★ 5.0 · 6 reviews
What the $9.30 price really buys you

At $9.30 per person, the experience is priced more like a small city activity than a full guided tour. You are paying for access to the phone game, the route, the written story, and the support service. The price does not include a guide, attraction admission, food, or transport.
That is good value for a private group that wants a structured walk without paying a full private-tour rate. The cost becomes even more appealing for families because children are free, and group discounts are available.
The value is less clear if you mainly want expert storytelling. A traditional ghost walk may cost more, but it gives you a human guide and a stronger sense of occasion. Here, your phone does the work, and the quality of the outing depends partly on how willing your group is to read, solve, and keep the mood going.
I would treat this as an inexpensive way to add an unusual hour and a half to your Belfast plans. It is not a complete replacement for a history tour.
Starting at Carnegie Oldpark in north Belfast
Your first meeting point is Carnegie Oldpark at 46 Oldpark Road, Belfast BT14 6FR. This is an important planning detail because the route begins outside the central cluster of Belfast sights.
You receive the first clue here. Solving it starts the story and sends you toward the next location. The opening gives your group a clear task right away, rather than beginning with a long explanation from a guide.
Allow extra thought for getting to the start. The experience is near public transportation, but no transport between stops is included. Since the walk finishes at Queen’s Bridge, you are also taking a point-to-point route rather than returning to Carnegie Oldpark.
The supplied operating hours show availability from noon to 11:30 p.m., Monday through Sunday, for the stated operating period. That wide window lets you choose a daytime outing or a later start when the ghost-story mood feels more natural. You should still check the exact time offered when booking.
Crumlin Road Courthouse: the first major clue

The next stop is Crumlin Road Courthouse. Your group receives another challenge here, then uses the answer to continue the story and find the next point.
The courthouse setting gives the route a strong spooky feel simply because of the type of building and its place in Belfast’s city story. The activity does not include admission, and the route does not promise entry into attractions. Plan to work from the designated outdoor area rather than expecting an inside tour.
You can stay as long as you like at this stop. That flexibility helps if your group wants photographs, a short break, or time to discuss a clue. It also means your final finish time can stretch toward the longer end of the stated 1 hour 15 minute to 1 hour 40 minute range.
Same city, a completely different day out:
- From Belfast: Giant’s Causeway Full-Day Guided Trip
★ 4.8 · 6,361 reviews - Titanic Belfast Entrance Ticket: Titanic Visitor Experience Including SS Nomadic
★ 4.5 · 3,698 reviews - Cab Tours Belfast Famous Black Taxi Tours
★ 5.0 · 3,633 reviews - A History of Terror – Belfast City Centre Walking Tour
★ 5.0 · 2,883 reviews
Clifton Street Cemetery and Clifton House

The game then moves to Clifton Street Cemetery. The setting shifts from a civic building to a graveyard, which gives the ghost theme a more direct backdrop.
You receive a fresh clue at the cemetery and continue once your group solves it. The format encourages you to look around rather than rush from one answer to the next, though the experience provides a game prompt rather than a detailed guided explanation of every feature.
Clifton House follows nearby in the route. Again, the clue is given around the location, and you continue at your own pace. These two stops should work well for families that enjoy a clear mission at each location. They also give adults interested in Belfast’s older streets and burial grounds a reason to visit areas outside the standard central circuit.
Do not expect a long stop inside Clifton House. Admission is not part of the experience, and the wording places the challenge around the building.
Exchange Street West and Dunbar Street

The route continues around Exchange Street West, then around Dunbar Street and the Dunbar Street parking area. These stages show how the activity mixes recognizable Belfast points with less obvious urban corners.
That can be one of the best parts of the game. You are not simply ticking off major attractions. You are following a trail that turns ordinary streets into clues in a larger tale.
It can also be the least polished part for some groups. A location-based puzzle works best when the clue is precise and easy to understand. The published feedback indicates that some puzzles have been easy to solve and not always perfectly presented, with wording that can cause confusion.
My advice is to treat the challenges as light prompts, not demanding tests. If your group gets stuck, read the instructions carefully and use the available support rather than letting one awkward clue spoil the walk.
The Merchant Hotel and Belfast’s central streets

The stop around the Merchant Hotel brings the route into a more central and recognizable part of Belfast. The setting contrasts with the cemetery, courthouse, and northern starting point, helping the game feel like a cross-city exploration rather than a single-neighborhood walk.
Your group receives another clue at or around the hotel. You can pause here before continuing, which gives you room to take in the surroundings or make a short refreshment stop if needed. The game itself does not include food or entry to the hotel.
Next comes Joys Entry, one of the route’s more distinctive street locations. A narrow historic entry can make a good puzzle setting because the space feels different from a broad road or public square. Still, the game provides a challenge and directions rather than a full architectural talk.
This is where the story may matter more than the individual facts. If you enjoy assigning roles, reading lines aloud, or giving one person responsibility for the phone, your group can add its own energy. The supplied feedback specifically suggests that assigning speaking parts can make the activity more entertaining.
Cornmarket and the walk to Queen’s Bridge

The final clue before the finish comes around Cornmarket. By this point, your group has crossed several types of Belfast setting: public buildings, a cemetery, old streets, central landmarks, and open city spaces.
Cornmarket works as a late-stage stop because your party can pause and sort out the final challenge before heading to Queen’s Bridge. You are not racing against a guide, so you can take a few minutes to enjoy the area or check your directions.
The experience ends at Queen’s Bridge on the A2, Belfast BT1 3BF. This is not the same place as the start, so plan what you will do next from central Belfast. The point-to-point design is useful if you want to continue sightseeing or dining in the center, but less convenient if you left belongings near Carnegie Oldpark.
The route length is not given in miles, so I would allow time for navigation, pauses, and wrong turns. The stated duration is about 75 to 100 minutes, but a group that stops often may need longer.
How the app and group format affect the experience
The app is intended to be easy to download, and instructions are emailed after booking. Confirmation arrives at the time of booking, so you can prepare before heading to Oldpark.
Bring a charged phone and make sure the person handling the app is comfortable reading directions. The supplied details do not specify phone battery requirements, offline access, or mobile-data arrangements, so those are sensible things to check before you start.
The private format is one of the strongest practical features. Only your group participates, and you can stop without holding up anyone else. That suits families, couples, and friends who prefer a relaxed outing over a fixed-time tour.
It also places more responsibility on you. There is no guide to set the pace, explain a confusing clue, or maintain the spooky mood. The included 24/7 customer support can help with problems, but it does not turn the game into a live guided experience.
Is it really a puzzle game?
Yes, but keep your expectations modest. The challenges are part of the route and help reveal the next part of the story, yet they are designed for broad participation rather than expert escape-room players.
That is good news if you are traveling with young children or a mixed-age group. A child can help spot details, suggest answers, or take a turn with the phone without the activity becoming too difficult.
For adults who enjoy hard logic puzzles, the clues may feel too simple. The story can also seem less coherent than the format promises. I would book it for the combination of walking and light puzzle solving, not for a tightly constructed mystery.
The ghost element is also more atmospheric than theatrical. You are hearing spooky tales and visiting suitable locations, but there is no guide acting out scenes or creating live scares.
Who will get the most from this activity?
This works best for:
- Families with children who enjoy simple challenges
- Friends who want a private Belfast walk
- Mixed-age groups with different walking and puzzle abilities
- Couples who prefer an independent activity
- Visitors who have already seen central Belfast and want a different route
- People who like making their own fun around a written story
It is a weaker fit for anyone who wants a polished theatrical ghost walk, a detailed history lesson, or difficult escape-room puzzles. It may also disappoint you if you expect to enter the courthouse, cemetery, Clifton House, or other attractions, since admissions are not included.
Service animals are allowed, and most people can participate. The route is in an urban setting, but the supplied information does not give detailed accessibility notes about surfaces, steps, or restroom access. Contact support if your group needs specific access information.
Booking, timing, and cancellation advice
The experience is often booked about 10 days ahead, so planning a little early is sensible, especially if you want a particular day. Group discounts may improve the value for larger parties.
Free cancellation is available if you cancel at least 24 hours before the scheduled start time. A cancellation within 24 hours is not refunded, and changes inside that period are not accepted. The cut-off uses Belfast local time.
Because the experience is available across a broad daily time window, you can fit it around other plans. I would avoid scheduling a tight connection immediately afterward. The listed duration is approximate, and your group may pause at several locations.
Should you book the Haunted Belfast Exploration Game?
Book it if you want a low-cost, private way to see unusual parts of Belfast while solving gentle clues on your phone. The free child places, flexible timing, and point-to-point route make it a practical choice for families and mixed-age groups.
Skip it if your priority is a professional storyteller, strong historical detail, or demanding puzzles. For the best experience, assign one person to manage the app, another to read the story, and let children take turns solving the clues.
At $9.30 per person, I see this as a fun extra rather than the main Belfast tour. It gives you a reason to walk beyond the usual sights and may reveal corners you would otherwise miss. Just book it for the shared outing and spooky setting, not for a high-level escape game.
FAQ
Where does the Haunted Belfast Exploration Game start?
It starts at Carnegie Oldpark, 46 Oldpark Road, Belfast BT14 6FR, United Kingdom.
Where does the experience finish?
The game ends at Queen’s Bridge, A2, Belfast BT1 3BF. You finish in central Belfast rather than returning to Carnegie Oldpark.
How long does the activity take?
The approximate duration is 1 hour 15 minutes to 1 hour 40 minutes. You can stop as long as you like at each location, so the exact timing depends on your group.
Is there a tour guide?
No. This is a self-guided activity played through an app on your phone. A tour guide is not included, but 24/7 customer support is included.
Are attraction entry tickets included?
No. The challenges take place at or around the listed locations, and admission tickets are not included.
Can I cancel for a full refund?
Yes, if you cancel at least 24 hours before the experience start time. Cancellations within 24 hours are not refunded, and changes during that period are not accepted.
Just added around Belfast
- Belfast history of terror & mural 1 hr express private taxi tour★ 5.0 · 3 reviews
- Game of Thrones scene location inc Giants causeway from Belfast★ 5.0 · 3 reviews
- Giants Causeway Tour From Belfast including Game of thrones sites★ 5.0 · 3 reviews
- Experience the Antrim Coast and the Land of Giants – Private Tour★ 5.0 · 3 reviews
- Belfast to Dublin Transfer★ 5.0 · 3 reviews
- Private Coast Tour in Belfast★ 5.0 · 3 reviews
- Belfast & Giants Causeway Luxury Mercedes Private Tour for 6 pax★ 5.0 · 3 reviews
- Belfast City Airport (BHD) to Belfast Accommodation – Arrival Private Transfer★ 5.0 · 3 reviews
Belfast Tours, compared.

Titanic Belfast Entrance Ticket: Titanic Visitor Experience Including SS Nomadic
See the full review →
Cab Tours Belfast Famous Black Taxi Tours
See the full review →
A History of Terror – Belfast City Centre Walking Tour
See the full review →
Game of Thrones and Giant’s Causeway Full-Day Tour from Belfast
See the full review →
City Sightseeing Belfast Hop-On Hop-Off Bus Tour
See the full review →
Giants Causeway & Castles Tour from Belfast: Guided tour
See the full review →Browse the lists this tour appears in


